FlatOut 4 VR + Motion - third-party notices
===========================================

FlatOut 4 VR + Motion by VRGD Studios.

Unofficial fan-made mod. Not affiliated with or endorsed by the game's developers or publisher, Valve, ShallXR, YawVR,
SimHub, Sim Racing Studio or BuzzteeBear. FlatOut is a trademark of its owner.

This file lists the other people's work this package uses, and what is and is not included in it.
Files made by others that are included in this package remain their authors' work. The parts made by
VRGD Studios are licensed under the VRGD Studios License Agreement (VRGD-EULA.txt, in the download and in
the install folder).

Which included files are whose
------------------------------
Files by VRGD Studios (the VRGD Studios License Agreement applies):
  FlatOut 4 VR Motion.exe; FlatOut4Plugin.dll (YawVR GameLink); VRGD-Telemetry-Bridge.exe (the motion link for
  Sim Racing Studio and SimHub) and flatout4-tuning.cfg; FlatOut 4 VR.ini (OpenXR-MotionCompensation's setting for
  this game); the manual and the license text.
The picture at the top of the launcher's window, and the pictures GameLink shows for the plugin, are the game's own
art, from the game's library images in Steam. They belong to their owners.


FlatOut 4: Total Insanity VR - NOT included
-------------------------------------------
FlatOut 4: Total Insanity VR is installed from Steam. It is VR by itself and sends its own motion data while you
play; this package listens to that data. This package changes none of the game's files. Play starts the game
through Steam, the way Steam's own Play button does.


OpenXR-MotionCompensation - NOT included
----------------------------------------
OpenXR-MotionCompensation is by BuzzteeBear and is licensed under the GNU Lesser General Public License,
version 2.1. If it is not already on your PC, or is older, version 0.3.10.0 is downloaded from its official GitHub
release and its own installer is run (Windows asks for your permission). That installer shows its own
licence page, which you read and accept yourself:
  https://github.com/BuzzteeBear/OpenXR-MotionCompensation/releases/tag/v0.3.10.0-beta
Source code and licence: https://github.com/BuzzteeBear/OpenXR-MotionCompensation
This package adds one settings file for this game to OpenXR-MotionCompensation's settings folder, switching it on
for this game. Everything else is your own OpenXR-MotionCompensation setup.


YawVR GameLink - NOT included
-----------------------------
YawVR GameLink is by ShallXR/YawVR and is installed from Steam (on its beta branch). This package adds a FlatOut 4 VR
motion plugin to GameLink's plugin folder. GameLink makes its own profile for the game the first time it runs the
plugin; Uninstall removes that profile when it was not there before. GameLink's own settings are never changed.


SimHub - NOT included
---------------------
SimHub is by Wotever and is a separate program you install yourself. With SimHub chosen on the Play page, the motion
link sends the game's motion to SimHub as "DiRT Rally" on this PC (UDP port 20779). This package never changes
SimHub's settings and never starts SimHub.


Sim Racing Studio - NOT included
--------------------------------
Sim Racing Studio is by Studio Simulateur de Course Inc. and is a separate program you install yourself. With it
chosen on the Play page, the motion link sends the game's motion to Sim Racing Studio's telemetry port on this PC.
This package never starts Sim Racing Studio.


Microsoft .NET
--------------
The launcher and the motion link run on Microsoft .NET 8 (the link is started on a newer .NET when .NET 8 is not on
the PC). The .NET Desktop Runtime 8 is the one YawVR GameLink needs too; on a PC without it, Windows offers
Microsoft's download when the launcher starts. It is not included.
